Friday, July 29, 2016

Telek Cage

Telek Stalker
The first Telek Cage was built at the XI Institute. It was conceived from theories that a psionic researcher gleaned from Lith-Crillion data. This data consisted of scrolls and tattered books that eluded to the properties of brain fluid drawn from psionic creatures. For those with a backing in psionic lore, the Lith-Crillion were very knowledgeable when it came to weaponizing psionics and penned detailed catalogs of psionic creatures with much of this specialized knowledge coming from The Pure. One of the most well-known items they created with brain fluid is the Sakamân's Kiss. In the Second Epoch, Fihrhirr - master psionicist, researcher and tinker of XI Institute, used concentrated brain ichor from a telek stalker in the making of the first Telek Cage. This device is defensive in nature like a telek stalker, designed to wear opponents down before making a surgical kill.

A Telek Cage looks like a large bird cage. They are uniform in size and composition - all 7' tall and weighting 487 lbs. The cage's bars are made of high alloy blutium wrapped in deep crystal. These bars are mounted to a Nandistike base. The device has no doors or other way to physically step inside of it. To get inside of the Telek Cage and use its powers, one must use teleportation, gaseous form, diminution or similar powers. The device can only be operated by standing inside of it, and by only one mind. If somehow two creatures find themselves in it - then it is a test of minds to determine who takes control and casts the others mind into oblivion. This is three rounds of mental combat that happens almost instantaneously with the loser's mind shunted off into a realm of madness.

see Powers

Wednesday, July 27, 2016

Rafthurgar

Quickling
Rafthurgar is an oasis of green surrounded by smoking mountains, lava flows, and high geothermal activity. The oldest wood of this forest are Firebrands. This has come about because this type of wood is impervious to fire, allowing it to survive the volcanic eruptions that are all too common across Anubeth. Over the centuries, the firebrands of Rafthurgar have afforded some protecting to the area within it. This has resulted in a lot of vegetation, anchoring of streams and a river, and accumulation of a rich top soil.

The Flaemeans and other peoples make great use of Rafthurgar's timber and other bounties. Collection of the forest's resources is often under the watchful eye of druids and rangers serving merchant houses in Glothreth. They have managed the forest for a little over six centuries. This followed a period of over-use and nearly seeing the verdant area turned into a desert.

Rafthurgar is home to quicklings, nightshades, korred, needlemen, and other fey leaning more to the dark side than the light. The high number of evil foes in this forest is like the land around it, an entire region under the sinister influence of the Pumice Throne. The Throne is not all bad though, since Rafthurgar is said to be a product of it. The forest would not have become a verdant basin without its Firebrands forming a anchor for life in an otherwise inhospitable landscape.

Maenedhel Shattering

Set
 In 9450 GE, a recently ascended Set used (others would say abused) the artifact Moradin's Surveyor to create a race beholden to him. This race was followed by two more, which collectively became known as the Khazarkar. Set made these people in secret, and then sequestered them in the deeps of Maenedhel. This secrecy was necessary because he was using a stolen artifact to invoke the powers of creation while acting as a god seeking followers. This was a clear violation of the growing protocols being established by the higher powers - at least to the law abiding ones. He knew that he was violating the The Khazakars were helped advance in civilization by Furrouth educators. The Furrouth were under the watchful eye of Set's minions and these in turn were overseen by another group to make sure that nobody messed things up for the Khazarkars. If Moradin, Io or some other higher power learned too soon of his people then there was a good chance that they would work together to undo what he had done, but if his people were around long enough they would probably show some compassion and perhaps even see value in having another sentient human race on Bal-Kriav. Later, after word got out of the Maenedhel Shattering, Corellon quipped:

    Another variation of the human stock? Is this gonna be fair to the elves, other races of Bal-Kriav?

    - Corellon, to Set, "Maenedhel Trial"


In 255 LC, three centuries after his artifact was stolen, Moradin tracked down Set and learned of his doings. As punishment, he reversed Set's environmental changes to Maenedhel, leaving an area supercharged with life energy. This resulted in a region where things grow faster, reaching adult hood in a matter of days, but dying a few days later. Before this came about, Moradin and Set told the people of the region what was to happen and they must leave and eke out am existence on their own without divine help.

Tuesday, July 12, 2016

Perge'khas

Obyrith Deceiver
 Perge'khas is a vast broken plane of un-melting black ice. This unnatural ice is a remnant of a glacier that long ago, rapidly advanced across Gorejun. This came about in the Dawn War when the god Moradin and the primordial Cari'phis battled it out here. Cari'phis unleashed the black ice on Bal-Kriav, where it came to look like a snaky, fast moving glacier. It served as a bridge between the Elemental Chaos and Bal-Kriav with the interior having fortresses and icy tunnels linking them up. The glacial flow was under mental control of Cari'phis, allowing her to guide it across the land at a pace that could see it cross the continent in a few years. Moradin employed a number of measures to stop the advance, the most notable being the Flaming Belt and the Moradin Jetties. These were only defensive measures, for the halting and then shrinking of the blackness only came about when the Golden Seven captured its controller.

 Upon Cari'phis's capture, she lost control of the glacial flow causing it to rapidly melt and shrink in size with the end coming when it bound itself up like a cat.

 It was Athena's decision, much to Moradin's consternation, to imprison her in Denerra, rather than dispatch her like she had done to so many.

 - Ditherra, of the Golden Seven, from the Golden Tablets, "Subdual of Cari'phis"


Today, the part that lies in central Gorejun is locked in place and no longer moves or grows in size. It is bitterly cold to the touch, yet things live on it and within it. Many of those that live here are descendants of Cari'phis's invasion force - ice mephits, frost trolls, frost giants, and ancient bestial creatures that would be classified as demons by most, but are in fact Obyriths.

Perge'khas radiates chaos and evil. This because it is composed of elemental ice infused with evil energies. The elemental ice is stuff of the Elemental Chaos, while the evil energies came from what is termed Threads of Damnation. These "threads" were tendrils of chaotic energy that worked their way outward from the Step of Foundation and then across the 666 planes that make up the Abyss.

Inside Perge'khas are snaky lines of tunnels that circle around towards the center. Along these are ruins and some intact fortresses that were made during the Dawn War and after. The residents of these places and those that prowl the tunnels or raid the lands around are generally evil to the core.