Tuesday, March 20, 2018

High Wood Quake

Mîm Khazun Zealot
The High Wood Quake was no normal earthquake. It came about in 1251 when Mîm Khazun zealots out of Tarbhunarâg evoked the last words of a mighty enchantment. This spell involved draining the power of an entombed primordial and transferring it into a weapon that would become one of unsurpassed power. The Mîm Khazun enchanters seem to have greatly miscalculated the amount of power in the primordial because it caused excess energy to spill over in great pressure waves. All those around the enchanting area and most living things up to ten miles away were pressure pulverized and killed. The Mîm Khazun enchanters failed to create an artifact, with the hammer reduced to dust by an onslaught of pressure waves. It is believed by some though that making an artifact was never their real intent. Alatáriël, Spirachiln, and other elven groups of the High Wood Country, and even some Tarbhunarâg historians, say that the true intent of the zealots was to cause a great earthquake that would even put a smile on Geb's broad face. Hopefully then, the quake would drain lake Nelshreen into the bowels of the Underdark causing an ecological disaster for the elven peoples of Voternil. This would then make conquest of the area easier for Daklode's armies.

The High Wood Quake caused breaches to open between the Underdark of the world Kriav and with that of Bal-Kriav's Underdark. These feydark fissures devastated Baranarth and Einreth. Both of these once verdant forests were turned into desolate wastelands. It also led to the development of Nanyerien's entropic breaches. Some of the creatures that have come to inhabit these areas of Voternil and beneath, have blood-lines tracing back to the world Kriav. Today, creatures still come over from Kriav's feydark fissures coming up from Menortamon and then up tunnels that breach the surface in the wastes of Baranarth and Einreth.

Friday, March 9, 2018

Zendanul

Mêzelurûs
Zendanul is a great jungle bounded by the river Spinnaker to the west, the Hurtugen mountains to the north, the plains of Shathirmun to the east, and the looming mountains of the Elephant Backbone in the south. The plants, trees, and animals of this forest grow very big. The typical specimen is at least twice normal size and most animals in addition to their large size are classified as dire creatures. The larger than normal size of things in Zendanul is a product of the inland ocean Mizzen. In the Demon Spawn War, the nature god Mêzelurûs was killed in this ocean by the Obyrith Lord Dagon. Rather than have her soul devoured by Dagon's Cairn Scythe, she released all of her nature energy into the surrounding waters. This caused the ocean and the area around it to be bolstered; resulting in an increased size for all creatures of animal intelligence and plants that live in the jungle surrounding the ocean and in the ocean itself.

In the Lith-Crillion Era, residents of the Ivory Pyramid made forays into this area. This was initially done to study the large size of everything in the area but then changed to finding ways of destroying Zendanul's overgrown predatory plants.