Thursday, February 12, 2015

The Great Pull

Talos was one of my favorite deities of Second Edition, mainly because his priests could hurl powerful lighting bolts.   Later editions of D&D he disappeared without a trace.  Well no more, cause I have resurrected that badazz.

Krarkauk
In the Dawn War, a team of primordials pulled an island of rock from the Sea of Entropy to the world Bal-Kriav.  They did this by creating a breach in the Web of Magic or found some other clever way to get through the boundaries between planes.  Regardless of how they did, the outcome was this huge mass of rock that settled in the Cyclone Ocean.  It came to be known as Angvild.

Two primordials then went to work on the island, shearing it away from the main landmass beneath it , and then ultimately to raise it into the clouds.  Talos and Geb worked together on this right up to the last days of the war.  The angels pursued the remaining forces of the primordials and dispatched them, imprisoned them, or drove them from the realm - some though found ways to elude their pursuers.  Talos, unfortunately did not escape the angels.  Before he was captured, he sent his and Geb's island, a place called Krarkauk adrift on the winds.  This floating island hovers over a desolate valley of Ice Cap.  Atop it, are the fortifications and blood-lines of the first storm and cloud giants of Bal-Kriav.

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